"We had a lot of raised platforms and areas you could get caught up in - stuff we should have fixed right from the beginning." "Art-wise the original Mass Effect's levels worked really well but for gameplay they weren't so good," art director Derek Watts told CVG. Mass Effect 3's art director has a lot of problems on his plate, from the game's sleek and shiny environments to the issue of what's behind Tali's mask.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |